Interactivity 3 was a challenging project which asked us to collaborate with other members of our field, as well as research and compile an organized way of presenting a list of technologies that may be helpful to use when teaching in our future classrooms. After meeting with the members of the group the most difficult aspect was working together via online communication. We were able to create a spreadsheet and share it as a Google document, and using the chat tools we were able to correspond with each other while we worked individually added and edited our list of 10 technologies.
Our finished product is a simple and effective way of organizing tools and technologies that create a fun and interactive learning experience for students. One interesting and useful technology that I came across while researching, was the GLOBE program. The GLOBE program is an online program that allows students across the country to share lab results with one another. This is an excellent resource for students, because they can compare results and see if theirs match the scientific consensus. Other helpful resources include PowerPoint presentations, online photo galleries, and modeling concepts for students.
This project works hand in hand with my other education classes this semester - CURR 314 and READ 411. By organizing these technologies into a spreadsheet I can refer to as a teacher, I can be sure I'm presenting the information to my class in many interesting and different ways. By successfully incorporating as many technologies as possible, I can assure the success of my students, and therefore also assure their ability to excel when assessed.